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Citations
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Johnson, S. P., Menor, L. J., Roth, A. V., & Chase, R. B. (2000). In J. Fitzsimmons, & M. Fitzsimmons (Eds.), A critical evaluation of the new service development process: integrating service innovation and service design (pp. 1–32). Thousand Oaks: Sage Publications.
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Kasvi, J. (2000). In P. Kymäläinen, & L. Seppanen (Eds.), Not just fun and games: internet games as training medium (pp. 22–33). Espoo: Hut.
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Lemos, C. (1999). In H. M. M. Lastres, & S. Albagli (Eds.), Inovação na era do conhecimento (pp. 122–144). Rio de Janeiro: Campus.
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Lessig, L. (2007). In B. Fitzgerald (Ed.), The vision for the Creative Commons: what are we and where are we headed? Free Culture. Sydney: Sydney University Press.
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Lieberman, H., Paternò, F., Klann, M., & Wulf, V. (2006). In H. Lieberman, F. Paternò, & V. Wulf (Eds.), End-User Development: An Emerging Paradigm. Dordrecht: Springer Netherlands.
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